This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
Currently the engine has 30+ Assets between sequencer, VREditor (tutorial), and VREditor actual UI. This should probably be hidden unless the user is wanting to use the assets.
Result: All the UMG assets from the engine populate this field even when "show engine content" is not enabled
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34038 in the post.
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Component | UE - Editor - UI Systems |
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Affects Versions | 4.13 |
Created | Aug 1, 2016 |
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Resolved | Feb 17, 2017 |
Updated | Apr 27, 2018 |