When turning on the Vertex Color option in the static mesh editor, the whole viewport turns white.
RESULT:
Viewport becomes all white.
EXPECTED:
Either only the static mesh is affected by the Vertex Color option, or the environment and sky are hidden when it's on.
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34251 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.13 |
Target Fix | 4.13 |
Created | Aug 4, 2016 |
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Resolved | Aug 5, 2016 |
Updated | Apr 27, 2018 |