UActorComponent has hideCategories=(ComponentReplication) set in the UClass macro preventing uint32 bReplicates:1; to be set as a default setting.
RESULT:
Component Replication is missing.
EXPECTED:
Component Replication and bReplicates shows in Default Properties of UActorComponent.
Head over to the existing Questions & Answers thread and let us know what's up.
4 |
Component | UE - Gameplay |
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Affects Versions | 4.12.5 |
Target Fix | 4.14 |
Fix Commit | 3136640 |
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Main Commit | 3153517 |
Created | Aug 9, 2016 |
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Resolved | Sep 22, 2016 |
Updated | Apr 27, 2018 |