https://udn.unrealengine.com/questions/305453/skylight-makes-our-level-entire-green.html
Licensee was seeing this only on this device: SM-G906S Android 5.0.1
Adding glFlush call in CaptureSceneToScratchCubemap after we render scene to target but before we start copying captured scene to cube face fixes it.
Reported by licensee
Scene has to have SkyLight for this to happen
But I was unable to repro it on several devices
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34469 in the post.
0 |
Component | UE - Platform - Mobile |
---|---|
Affects Versions | 4.12.5 |
Target Fix | 4.14 |
Created | Aug 10, 2016 |
---|---|
Resolved | Oct 4, 2016 |
Updated | Sep 16, 2019 |