Description

Packaging a game for shipping that contains the Online Subsystem Oculus plugin will cause a crash.

This does not occur if the game is packaged for development.

Steps to Reproduce
  1. Open the editor
  2. Go to Edit->Plugins->Online Platform
  3. Enable the Online Subsystem Oculus Plugin
  4. Restart the editor
  5. Go to File->Package Project->Build Configuration and set it to Shipping
  6. Go to File->Package Project->Windows->Win64
  7. When packaging completes, open the .exe

Result: Editor crashes

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Fixed
ComponentUE - Networking
Affects Versions4.13
Target Fix4.14
Fix Commit3106830
CreatedAug 12, 2016
ResolvedSep 13, 2016
UpdatedSep 14, 2016
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