Importing a skeletal mesh fbx from blender and setting the Import Uniform Scale option for the mesh to a higher value, like 100, results in only one of the meshes being scaled while the other is left at it's original scale.
Notes:
Blender source file and Exported FBX have been attached.
1. Import attached FBX file
2. In the Import Options set the Import Uniform Scale to 100
Regression: no
Results: Both meshes are combined for the skeletal mesh, but they are not both scaled. Only the top box is scaled properly. The bottom box is left with its the original scale.
Expected: Both should be scaled.
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Editor - Content Pipeline - Import and Export |
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Affects Versions | 4.12, 4.13, 4.14 |
Target Fix | 4.14 |
Fix Commit | 3095344 |
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Main Commit | 3133983 |
Created | Aug 15, 2016 |
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Resolved | Aug 19, 2016 |
Updated | Apr 27, 2018 |