Description

Viewport camera lock in Sequencer fails to persist correctly after running PIE with Sequencer open, then closing Sequencer and running PIE again. The issue consistently reproduces using the attached project and steps.

PIE should start normally and the viewport behavior should remain stable, regardless of whether the Sequencer Editor was open or closed.

After closing the Sequencer Editor and running PIE again, the viewport and Sequencer camera behavior break. The bug reproduces 100% of the time.{}

 

  • SeqCameraViewBug.zip — Repro project
  • 2025-10-06 16-20-50.mp4 — Repro video
  • Crash dump or logs also attached
Steps to Reproduce
  • Open the attached project: SeqCameraViewBug.zip
  • From the toolbar, open the Sequencer placed in the level.
  • In the Sequencer, select the camera icon in the shot track to lock the viewport to the shot.
  • With the Sequencer Editor still open, run PIE and then stop immediately.
  • After PIE ends, close the Sequencer Editor.
  • Run PIE again.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-348121 in the post.

0
Login to Vote

Duplicate
ComponentUE - Anim - Sequencer
Target Fix5.7
CreatedOct 9, 2025
ResolvedOct 14, 2025
UpdatedOct 16, 2025
View Jira Issue