Sequencer prefers rotation to be specified between -180 and 180, while the details panels prefer between 0 and 360. When auto-key is on, sequencer will add a key that does this conversion despite the fact that no actual rotation has taken place
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34816 in the post.
3 |
Component | UE - Anim - Sequencer |
---|---|
Affects Versions | 4.12.5, 4.13, 4.14 |
Target Fix | 4.19 |
Created | Aug 17, 2016 |
---|---|
Resolved | Nov 10, 2017 |
Updated | Feb 7, 2018 |