NOTE that this error doesn't occur for class blueprints (and trying to duplicate them), or after you remove the delegate reroute node.
RESULT: A GLEO error pops up, saying the level wasn't able to save
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34954 in the post.
0 |
Component | UE - Gameplay - Blueprint |
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Target Fix | 4.14 |
Created | Aug 19, 2016 |
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Resolved | Oct 12, 2016 |
Updated | Apr 27, 2018 |