NOTE that this error doesn't occur for class blueprints (and trying to duplicate them), or after you remove the delegate reroute node.
RESULT: A GLEO error pops up, saying the level wasn't able to save
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34954 in the post.
| 0 |
| Component | UE - Gameplay - Blueprint |
|---|---|
| Target Fix | 4.14 |
| Created | Aug 19, 2016 |
|---|---|
| Resolved | Oct 12, 2016 |
| Updated | Apr 27, 2018 |