When you remove an interface from a blueprint and choose to transfer the functions over to the blueprint the functions do not keep their inputs and outputs.
Regression: Yes
Works: 4.12.5 @ 3039270
Broken: 4.13 @ 3094606
Result: The function no longer contains the inputs/outputs it had before (breaking any connections).
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-34985 in the post.
0 |
Component | UE - Gameplay - Blueprint |
---|---|
Affects Versions | 4.13, 4.14 |
Target Fix | 4.13 |
Created | Aug 19, 2016 |
---|---|
Resolved | Aug 22, 2016 |
Updated | Apr 27, 2018 |