While running regression pass, found that UnrealMatch3 hits an ensure when user selects to Launch on to iOS device.
LogOutputDevice:Error: The ini file '../../../UnrealMatch3/Saved/Config/IOS/DeviceProfiles.ini' tries to set the console variable 'r.ParticleLODBias' marked with ECVF_Cheat, this is only allowed in consolevariables.ini
Result: UnrealMatch3 opens for a second then goes back to home screen.
Expected: UnrealMatch3 to open on iOS device and allow user to interact
Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:176][ 0]LogStats: FPlatformStackWalk::StackWalkAndDump - 0.000 s Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:176][ 0]LogOutputDevice:Error: === Handled ensure: === Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:176][ 0]LogOutputDevice:Error: Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:176][ 0]LogOutputDevice:Error: Ensure condition failed: false [File:/Users/build/Build/++UE4+Release-4.13+Compile/Sync/Engine/Source/Runtime/Core/Private/Misc/ConfigCacheIni.cpp] [Line: 3448] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:176][ 0]LogOutputDevice:Error: The ini file '../../../UnrealMatch3/Saved/Config/IOS/DeviceProfiles.ini' tries to set the console variable 'r.ParticleLODBias' marked with ECVF_Cheat, this is only allowed in consolevariables.ini Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:177][ 0]LogOutputDevice:Error: Stack: Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:177][ 0]LogOutputDevice:Error: void physx::Gu::RTree::traverseRay<1>(physx::PxVec3 const&, physx::PxVec3 const&, unsigned int, unsigned int*, physx::Gu::RTree::CallbackRaycast*, physx::PxVec3 const*, float) const Address = 0x104a8ed (filename not found) [in UnrealMatch3] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:177][ 0]LogOutputDevice:Error: void physx::Gu::RTree::traverseRay<1>(physx::PxVec3 const&, physx::PxVec3 const&, unsigned int, unsigned int*, physx::Gu::RTree::CallbackRaycast*, physx::PxVec3 const*, float) const Address = 0x5b8f25 (filename not found) [in UnrealMatch3] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:177][ 0]LogOutputDevice:Error: <redacted>() Address = 0x2209e64d (filename not found) [in Foundation] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:177][ 0]LogOutputDevice:Error: _pthread_start() Address = 0x215a4bf3 (filename not found) [in libsystem_pthread.dylib] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:177][ 0]LogOutputDevice:Error: Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:178][ 0]LogStats: SubmitErrorReport - 0.000 s Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:178][ 0]LogStats: SendNewReport - 0.000 s Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:178][ 0]LogStats: FDebug::EnsureFailed - 0.003 s Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:178][ 0]LogInit: Setting Device Profile CVar: [[r.ParticleLODBias:1]] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:178][ 0]LogConsoleManager:Warning: Setting the console variable 'sg.EffectsQuality' with 'SetByDeviceProfile' was ignored as it is lower priority than the previous 'SetByCode' Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:178][ 0]LogInit: Setting Device Profile CVar: [[sg.EffectsQuality:3]] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:179][ 0]LogInit: Setting Device Profile CVar: [[fx.MaxCPUParticlesPerEmitter:100]] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:179][ 0]LogInit: Setting Device Profile CVar: [[r.MaterialQualityLevel:2]] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:179][ 0]LogInit: Setting Device Profile CVar: [[r.BloomQuality:1]] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: Assertion failed: *Name != 0 [File:/Users/build/Build/++UE4+Release-4.13+Compile/Sync/Engine/Source/Runtime/Core/Private/HAL/ConsoleManager.cpp] [Line: 1184] Aug 21 13:42:23 A6242 UnrealMatch3[424] <Warning>: [2016.08.21-17.42.23:179][ 0]LogGenericPlatformMisc: FPlatformMisc::RequestExit(1)
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35009 in the post.
0 |
Component | Docs - Samples |
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Affects Versions | 4.13 |
Created | Aug 21, 2016 |
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Resolved | Oct 13, 2016 |
Updated | Sep 16, 2019 |