If the user tries to replace a reference to a variable with multiple wires (one that should break and one that shouldn't) the Editor freezes up.
Expected: The reference for WidgetA would be replaced by the reference for WidgetB
Result: The editor freezes
Head over to the existing Questions & Answers thread and let us know what's up.
0 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.12.5 |
Target Fix | 4.14 |
Created | Aug 23, 2016 |
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Resolved | Aug 24, 2016 |
Updated | Apr 27, 2018 |