Description

Path Tracing normal maps reflect light differently than Lit, and do not look accurate.

Also observed in //UE/Release-5.6, CL: 45232827

Steps to Reproduce

1. Download the attached test project and open (5.6 or 5.7)
2. Execute the console command "BugItGo 358 -142 174 -15 157 0"
3. Observe the cube with the normal map, centered in the view in Lit mode.
4. Switch to Path Tracing mode.
5. Observe the normal of the mesh is now looking different, with the top and right sides looking pinched.

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Fixed
ComponentUE - Graphics Features - Path Tracer
Affects Versions5.65.7
Target Fix5.8
Fix Commit49002339
CreatedOct 29, 2025
ResolvedDec 5, 2025
UpdatedDec 9, 2025
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