Android devices don't support split screen functionality.
RESULT:
Bottom half of screen will not render scene but will render HUD.
EXPECTED:
Top and bottom half of split screen are rendered
How does TextureRenderTarget2D get TArray<uint8> type data?
How to delete some elements correctly when deleting an array loop?
Why does the REMOVE method of map container remove elements have memory leaks?
How do I set a material as a post-processing material?
UMG RichText not appear image when packaged
How to convert the datasmith scene file to BluePrint. Create animations in BluePrint.
Head over to the existing Questions & Answers thread and let us know what's up.
5 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.12.5 |
Target Fix | 4.15 |
Fix Commit | 3218596 |
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Main Commit | 3228374 |
Created | Aug 25, 2016 |
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Resolved | Dec 2, 2016 |
Updated | Sep 16, 2019 |