Crash occurs when playing in editor with a character that has a Simple Wheeled Vehicle Movement Component, with a Wheel Class assigned to it.
This crash seems to only occur if Don't Create Shape is enabled on the Wheel Class.
RESULT:
Crash.
UE4Editor_Engine!<lambda_7bf1ac9f4611b36b0c90620f5b8aac7b>::operator() wheeledvehiclemovementcomponent.cpp:393
UE4Editor_Engine!FPhysXSupport<1>::ExecuteOnPxRigidDynamicReadWrite<<lambda_7bf1ac9f4611b36b0c90620f5b8aac7b> >() physxpublic.h:311
UE4Editor_Engine!UWheeledVehicleMovementComponent::SetupWheels() wheeledvehiclemovementcomponent.cpp:414
UE4Editor_Engine!UWheeledVehicleMovementComponent::SetupVehicle() wheeledvehiclemovementcomponent.cpp:852
UE4Editor_Engine!UWheeledVehicleMovementComponent::CreateVehicle() wheeledvehiclemovementcomponent.cpp:201
UE4Editor_Engine!UWheeledVehicleMovementComponent::OnCreatePhysicsState() wheeledvehiclemovementcomponent.cpp:637
UE4Editor_Engine!UActorComponent::CreatePhysicsState() actorcomponent.cpp:1131
UE4Editor_Engine!UActorComponent::RegisterComponentWithWorld() actorcomponent.cpp:896
UE4Editor_Engine!AActor::IncrementalRegisterComponents() actor.cpp:4014
UE4Editor_Engine!ULevel::IncrementalUpdateComponents() level.cpp:877
UE4Editor_Engine!UWorld::UpdateWorldComponents() world.cpp:1393
UE4Editor_Engine!UWorld::InitializeActorsForPlay() world.cpp:3129
UE4Editor_Engine!UGameInstance::StartPIEGameInstance() gameinstance.cpp:257
UE4Editor_UnrealEd!UEditorEngine::CreatePIEGameInstance() playlevel.cpp:3312
UE4Editor_UnrealEd!UEditorEngine::PlayInEditor() playlevel.cpp:2424
UE4Editor_UnrealEd!UEditorEngine::StartQueuedPlayMapRequest() playlevel.cpp:1140
UE4Editor_UnrealEd!UEditorEngine::Tick() editorengine.cpp:1307
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() unrealedengine.cpp:371
UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:2842
UE4Editor!GuardedMain() launch.cpp:156
UE4Editor!GuardedMainWrapper() launchwindows.cpp:126
UE4Editor!WinMain() launchwindows.cpp:202
UE4Editor!__scrt_common_main_seh() exe_common.inl:264
kernel32!<Unknown>
ntdll!<Unknown>
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
How can i modify the param name in EQS node
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35249 in the post.
0 |
Component | UE - Simulation - Physics |
---|---|
Affects Versions | 4.14 |
Target Fix | 4.14 |
Fix Commit | 3104412 |
---|---|
Main Commit | 3108419 |
Created | Aug 27, 2016 |
---|---|
Resolved | Aug 29, 2016 |
Updated | Jan 25, 2021 |