Description

Struct array of type 'key' dirties blueprint each time it is re-opened.

Regression (no) issue (does) occur in 4.11.2

Steps to Reproduce
  1. Open Editor (any project)
  2. Create new blueprint (actor)
  3. Add new Variable (key array)
  4. Create a get variable node of key array
  5. Compile, save, close blueprint
  6. Save, close, re-open project
  7. Re-open blueprint

Results

Blueprint is marked as dirty/needing compilation.

Expected

Blueprint is not marked as dirty/needing compilation.

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Cannot Reproduce
ComponentUE - Gameplay - Blueprint
Affects Versions4.12.5
CreatedAug 29, 2016
ResolvedMar 21, 2017
UpdatedMay 4, 2023