Description

This Jira was created from CrashReports submitted by the public due to the high number of occurrences. Descriptions from users are provided below.

Error message:

Assertion failed: !bIsReentrant [Link Removed] [Line: 359]

Source Context: N/A

Most recent user affected CL: 3039270

Logs:
[Link Removed]
[Link Removed]
[Link Removed]


CrashReporter User Descriptions:

  • saving game and changing light from stationary to movable
Steps to Reproduce

1. Open an existing level in any project. Make sure it is not checked out
2. Click save on the level editor toolbar
3. The prompt for checkout dialog should open
4. type ctrl+s. it should crash

Callstack
UE4Editor_UnrealEd!SaveWorld() [filehelpers.cpp:359]
UE4Editor_UnrealEd!FEditorFileUtils::SaveMap() [filehelpers.cpp:2218]
UE4Editor_UnrealEd!InternalSavePackage() [filehelpers.cpp:2612]
UE4Editor_UnrealEd!FEditorFileUtils::PromptForCheckoutAndSave() [filehelpers.cpp:3142]
UE4Editor_UnrealEd!InternalSavePackages() [filehelpers.cpp:2728]
UE4Editor_UnrealEd!FEditorFileUtils::SaveDirtyPackages() [filehelpers.cpp:2842]
UE4Editor_MainFrame!FMainFrameActionCallbacks::SaveAll() [mainframeactions.cpp:226]
UE4Editor_MainFrame!TBaseStaticDelegateInstance<void __cdecl() [delegateinstancesimpl_variadics.inl:1021]
UE4Editor_Slate!FUICommandList::ConditionalProcessCommandBindings() [uicommandlist.cpp:206]
UE4Editor_Slate!FUICommandList::ProcessCommandBindings() [uicommandlist.cpp:150]
UE4Editor_MainFrame!FMainFrameActionCallbacks::OnUnhandledKeyDownEvent() [mainframeactions.cpp:174]
UE4Editor_MainFrame!TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter_ExplicitReturnType<FReply,FReply() [tuple.h:128]
UE4Editor_MainFrame!TBaseStaticDelegateInstance<FReply __cdecl() [delegateinstancesimpl_variadics.inl:952]
UE4Editor_Slate!TBaseDelegate<FReply,FKeyEvent const & __ptr64>::Execute() [delegatesignatureimpl_variadics.inl:521]
UE4Editor_Slate!FSlateApplication::ProcessKeyDownEvent() [slateapplication.cpp:4243]
UE4Editor_Slate!FSlateApplication::OnKeyDown() [slateapplication.cpp:4147]
UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() [windowsapplication.cpp:1345]
UE4Editor_Core!FWindowsApplication::DeferMessage() [windowsapplication.cpp:1850]
UE4Editor_Core!FWindowsApplication::ProcessMessage() [windowsapplication.cpp:745]
UE4Editor_Core!FWindowsApplication::AppWndProc() [windowsapplication.cpp:667]
user32!<Unknown>
user32!<Unknown>
UE4Editor_Core!FWindowsApplication::PumpMessages() [windowsapplication.cpp:1862]
UE4Editor_Slate!FSlateApplication::TickPlatform() [slateapplication.cpp:1372]
UE4Editor_Slate!FSlateApplication::Tick() [slateapplication.cpp:1350]
UE4Editor_UnrealEd!TickSlate() [feedbackcontexteditor.cpp:346]
UE4Editor_UnrealEd!FFeedbackContextEditor::ProgressReported() [feedbackcontexteditor.cpp:479]
UE4Editor_Core!FFeedbackContext::UpdateUI() [feedbackcontext.cpp:34]
UE4Editor_Core!FFeedbackContext::RequestUpdateUI() [feedbackcontext.cpp:24]
UE4Editor_CoreUObject!UPackage::Save() [savepackage.cpp:3305]
UE4Editor_UnrealEd!UEditorEngine::Save() [editorengine.cpp:3891]
UE4Editor_UnrealEd!UEditorEngine::SavePackage() [editorengine.cpp:3948]
UE4Editor_UnrealEd!UEditorEngine::Exec_Obj() [editorserver.cpp:4441]
UE4Editor_UnrealEd!UEditorEngine::Exec() [editorserver.cpp:5535]
UE4Editor_UnrealEd!UUnrealEdEngine::Exec() [unrealedsrv.cpp:744]
UE4Editor_UnrealEd!SaveWorld() [filehelpers.cpp:532]
UE4Editor_UnrealEd!FEditorFileUtils::SaveLevel() [filehelpers.cpp:1103]
UE4Editor_UnrealEd!FEditorFileUtils::SaveCurrentLevel() [filehelpers.cpp:2915]
UE4Editor_LevelEditor!TBaseStaticDelegateInstance<void __cdecl() [delegateinstancesimpl_variadics.inl:1021]
UE4Editor_Slate!FUICommandList::ExecuteAction() [uicommandlist.cpp:87]
UE4Editor_Slate!SToolBarButtonBlock::OnClicked() [stoolbarbuttonblock.cpp:300]
UE4Editor_Slate!TMemberFunctionCaller<SToolBarButtonBlock,FReply() [delegateinstanceinterface_variadics.h:161]
UE4Editor_Slate!TTupleImpl<TIntegerSequence<unsigned int> >::ApplyAfter_ExplicitReturnType<FReply,TMemberFunctionCaller<SToolBarButtonBlock,FReply() [tuple.h:128]
UE4Editor_Slate!TBaseSPMethodDelegateInstance<0,SToolBarButtonBlock,0,FReply __cdecl() [delegateinstancesimpl_variadics.inl:321]
UE4Editor_Slate!TBaseDelegate<FReply>::Execute() [delegatesignatureimpl_variadics.inl:521]
UE4Editor_Slate!SButton::OnMouseButtonUp() [sbutton.cpp:275]
UE4Editor_Slate!<lambda_8d0e9a1da76abd0a756a3a9d775f5ed1>::operator() [slateapplication.cpp:4598]
UE4Editor_Slate!FEventRouter::Route<FReply,FEventRouter::FToLeafmostPolicy,FPointerEvent,<lambda_8d0e9a1da76abd0a756a3a9d775f5ed1> >() [slateapplication.cpp:215]
UE4Editor_Slate!FSlateApplication::RoutePointerUpEvent() [slateapplication.cpp:4587]
UE4Editor_Slate!FSlateApplication::ProcessMouseButtonUpEvent() [slateapplication.cpp:5041]
UE4Editor_Slate!FSlateApplication::OnMouseUp() [slateapplication.cpp:5021]
UE4Editor_Core!FWindowsApplication::ProcessDeferredMessage() [windowsapplication.cpp:1510]
UE4Editor_Core!FWindowsApplication::DeferMessage() [windowsapplication.cpp:1850]
UE4Editor_Core!FWindowsApplication::ProcessMessage() [windowsapplication.cpp:745]
UE4Editor_Core!FWindowsApplication::AppWndProc() [windowsapplication.cpp:667]
user32!<Unknown>
user32!<Unknown>
UE4Editor_Core!FWindowsPlatformMisc::PumpMessages() [windowsplatformmisc.cpp:903]
UE4Editor!FEngineLoop::Tick() [launchengineloop.cpp:2729]
UE4Editor!GuardedMain() [launch.cpp:148]
UE4Editor!GuardedMainWrapper() [launchwindows.cpp:126]
UE4Editor!WinMain() [launchwindows.cpp:200]
UE4Editor!__scrt_common_main_seh() [exe_common.inl:264]
kernel32!<Unknown>

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Fixed
ComponentTools
Affects Versions4.12
Target Fix4.14
Fix Commit3130378
Main Commit3133983
CreatedAug 31, 2016
ResolvedSep 19, 2016
UpdatedMay 2, 2018