The game window in the Safari browser expands to a huge size along the Y axis.
We do not see this issue on Safari version 10.
The game window expands for about 5 minutes before the game is playable.
The game window takes up a lot of processing power which causes the mouse to skip around.
The user is unable to use the web inspector.
1. Open UE4Editor.app
2. Create a new Vehicle BP project
3. Select the drop down menu to the right of the Launch button
4. Select Safari in the Launch On drop down menu
RESULT:
The Safari browser opens and tries to load the Vehicle BP game. The game's window in the browser remains black and infinitely expands.
I am not able to find world outliner how to enable it?
Delay nodes occasionally don't fire the "Completed" output in a nativized build
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
An error occurred while trying to generate project files !?
When I open UE4 4.24.3 it appears that. Does anyone know how to solve?
How does TextureRenderTarget2D get TArray<uint8> type data?
What method is used to fill polygonal regions when drawing spline mesh at run time?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35363 in the post.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.13 |
Target Fix | 4.13.1 |
Fix Commit | 3117003 |
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Created | Aug 31, 2016 |
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Resolved | Sep 8, 2016 |
Updated | Apr 27, 2018 |