Variables replaced with -1 after jumbling in details pane when one actor is selected and another blueprint compiled.
De-selecting Actor_1 sets variables back to correct value when selected again.
Results
Variables in Default section that were off screen replaced with -1.
Expected
Variables are still present on screen and set to initial values.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.12.5 |
Target Fix | 4.16 |
Fix Commit | 3242313 |
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Main Commit | 3255791 |
Created | Aug 31, 2016 |
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Resolved | Dec 21, 2016 |
Updated | Feb 5, 2017 |