Vector2D struct does not save default values as a macro input
Regression (no) issue (does) occur in 4.11.2
Results
Default values appear as 0.0, 0.0
Expected
Default values appear as 1.0, 2.0.
Head over to the existing Questions & Answers thread and let us know what's up.
2 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.12.5, 4.13 |
Target Fix | 4.17 |
Created | Sep 1, 2016 |
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Resolved | Apr 25, 2017 |
Updated | Jun 11, 2019 |
2760 - projectgheist |