Description

When trying to get all actors of a level class, the blueprint that the node is contained in cannot be saved.

Steps to Reproduce
  1. Open the editor (First Person Project)
  2. Open the first person character blueprint
  3. Add a Get All Actors of Class node
  4. Set the Actor Class to FirstPersonExampleMap_C
  5. Attempt to save

Result: Error appears on saving:

Can't save (file path omitted)/Content/FirstPersonBP/Blueprints/FirstPersonCharacter.uasset: Graph is linked to object(s) in external map.

External Object(s):
FirstPersonExampleMap_C

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.124.13
Target Fix4.16
Fix Commit3365894
Main Commit3380073
CreatedSep 2, 2016
ResolvedMar 27, 2017
UpdatedApr 5, 2017
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