Description

The default camera location for the Persona viewport will be far away for some meshes. I could reproduce this issue with the SK_Chain_* assets in QAGame, though this doesn't reproduce for other skeletal meshes.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open the skeletal mesh SK_Chain_EvenSize in Persona.

RESULT:

The camera is far away from the mesh

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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35550 in the post.

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Fixed
ComponentOLD - Anim
Affects Versions4.14
Target Fix4.14
Fix Commit3122823
Main Commit3136620
CreatedSep 2, 2016
ResolvedSep 13, 2016
UpdatedMay 18, 2020
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