A licensee reported that generating the HLOD for his large WP based level is running out of space in the FName string table. He tracked the source of the problem to CL 47064601.
Upon inspection of the name dump, the external object path names are duplicated for each new BuildHLODPackage.
See comments below
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-355621 in the post.
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| Component | UE - World Creation - Worldbuilding Tools |
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| Target Fix | 5.7.2 |
| Fix Commit | 48820472 |
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| Created | Nov 26, 2025 |
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| Resolved | Dec 1, 2025 |
| Updated | Dec 2, 2025 |