When migrating project from 4.12.5 to 4.13, Blueprint functions can lose input/output variable links.
RESULT:
Direction input visible on function isn't on Input node.
EXPECTED:
Migration keeps input/output nodes on Blueprint functions
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.13 |
Target Fix | 4.13.1 |
Fix Commit | 3116632 |
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Created | Sep 5, 2016 |
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Resolved | Sep 7, 2016 |
Updated | Apr 27, 2018 |