Create a matinee with a move track that has split translation and rotation.
Put keys on the rotation X, Y, and Z channels.
Convert to Level sequence and make sure the rotation channels map properly.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-35588 in the post.
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Component | UE - Anim - Sequencer |
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Affects Versions | 4.13 |
Target Fix | 4.13.1 |
Fix Commit | 3113647 |
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Created | Sep 6, 2016 |
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Resolved | Sep 6, 2016 |
Updated | May 2, 2018 |