The landscape editor crashes on the "paint" tab if "Early Z pass" and "Movables in early Z" are enabled in the project settings and the landscape material is either masked or uses pixel depth offset
Load attached project
Open landscape editor
Switch to "paint" tab
crash
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - LD & Modeling - Terrain - Landscape |
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Affects Versions | 4.13 |
Target Fix | 4.13.1 |
Fix Commit | 3120842 |
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Created | Sep 12, 2016 |
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Resolved | Sep 12, 2016 |
Updated | Oct 30, 2017 |