All sounds (inc procedural) are affected by fx if it is played on a SoundClass that has it applied. User could make a new SoundClass without the fx
If the player is standing in an area that adjusted audio, VOIP audio will also be affected.
RESULT:
Audio received from VOIP is affected by any Audio FX player is standing in at the time of getting the audio.
EXPECTED:
Audio from VOIP is clear
Head over to the existing Questions & Answers thread and let us know what's up.
| 2 | 
| Component | UE - Audio | 
|---|---|
| Affects Versions | 4.13 | 
| Target Fix | initial ue-audio release | 
| Created | Sep 16, 2016 | 
|---|---|
| Resolved | Nov 1, 2016 | 
| Updated | Aug 9, 2019 |