The user is able to move objects with static mobility on Event Begin Play, which shouldn't be allowed.
RESULT:
The Floor moves.
EXPECTED:
The Floor is static, so it shouldn't move.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36146 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.14 |
Target Fix | 4.14 |
Fix Commit | 3152093 |
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Main Commit | 3153517 |
Created | Sep 19, 2016 |
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Resolved | Oct 5, 2016 |
Updated | Apr 27, 2018 |
2803 - PatriceVignola |