Description

Crash occurs when the user stops simulating in viewport.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Simulate in viewport.
  3. Stop simulating (press Escape).

RESULT:

Crash.

Callstack

PxPvdSDKPROFILE_x64!physx::pvdsdk::PvdImpl::connect() pxpvdimpl.cpp:131
UE4Editor_UnrealEd!UEditorEngine::TeardownPlaySession() playlevel.cpp:682
UE4Editor_UnrealEd!UEditorEngine::EndPlayMap() playlevel.cpp:269
UE4Editor_UnrealEd!UEditorEngine::Tick() editorengine.cpp:1654
UE4Editor_UnrealEd!UUnrealEdEngine::Tick() unrealedengine.cpp:371
UE4Editor!FEngineLoop::Tick() launchengineloop.cpp:2842
UE4Editor!GuardedMain() launch.cpp:156
UE4Editor!GuardedMainWrapper() launchwindows.cpp:126
UE4Editor!WinMain() launchwindows.cpp:202
UE4Editor!__scrt_common_main_seh() exe_common.inl:264
kernel32!<Unknown>
ntdll!<Unknown>

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36230 in the post.

0
Login to Vote

Fixed
ComponentUE - Simulation - Physics
Affects Versions4.14
Target Fix4.14
Fix Commit3134041
Main Commit3147522
CreatedSep 20, 2016
ResolvedSep 21, 2016
UpdatedApr 27, 2018
View Jira Issue