When accessing a data table in BP and getting an Actor Class from it the Class will return NULL when in Standalone Game, Launching, or in a packaged game.
This only seems to work in PIE.
RESULT
No Static Mesh Actors are spawned and if you press 1 Failed is printed to the screen
EXPECT
Actors are spawned and if you press 1 their display names are printed to the screen
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.12.5, 4.13 |
Target Fix | 4.16 |
Created | Sep 22, 2016 |
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Resolved | Apr 3, 2017 |
Updated | Apr 5, 2017 |