A licensee has reported that actors moved by sequencer will not update their ComponentVelocity. This is inconsistent with Matinee, where we update ComponentVelocity in UInterpTrackMove::UpdateTrack. I've added the relevant code to update the ComponentVelocity in FMovieScene3DTransformTrackInstance::Update, but additional work may need to be done to ensure it will work for attached objects.
see attachment for use case.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36337 in the post.
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Component | UE - Anim - Sequencer |
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Affects Versions | 4.14 |
Target Fix | 4.17 |
Fix Commit | 3406718 |
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Main Commit | 3432852 |
Created | Sep 22, 2016 |
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Resolved | Apr 25, 2017 |
Updated | Apr 27, 2018 |