The view in a packaged HTML build will not draw the game view as the entire view space, neither in custom sized window nor fullscreen.
Result: Game view will only draw as 1/4 of view space, the remaining 75% will be black.
same as attached Inspect log
Current Browser : Mozilla/5.0 (Windows NT 6.1; WOW64) AppleWebKit/537.36 (KHTML, like Gecko) Chrome/53.0.2785.116 Safari/537.36 TPPCode.html:260 We are running in 32 bit browser, clamping requested memory size of 1073741824 bytes to 536870912 21TPPCode.html:183 wierd, couldn't get size TPPCode.html:404 run() called, but dependencies remain, so not running TPPCode.html:404 pre-main prep time: 1334 ms 2TPPCode.html:404 Calling stub instead of sigaction() TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glClear: framebuffer incomplete 42TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_OPERATION : glReadPixels: 42TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_FRAMEBUFFER_OPERATION : glDrawElements: framebuffer incomplete TPPCode.html:1 [.Offscreen-For-WebGL-04B4C5C8]GL ERROR :GL_INVALID_VALUE : glFramebufferTexture2D: level out of range TPPCode.html:1 WebGL: too many errors, no more errors will be reported to the console for this context. TPPCode.html:1 XMLHttpRequest cannot load https://datarouter.ol.epicgames.com/datarouter/api/v1/public/data?SessionID…pi/v1/public/data?SessionID=%7B004156F1-1109-1416-0008-03C200A0C37F%7D&App. Request header field Pragma is not allowed by Access-Control-Allow-Headers in preflight response. blob:http://localhost:8000/d1c072ab-90b2-45cd-901a-fd0d48c08328:1 ERROR: Cross-Origin Resource Sharing [CORS] check FAILED
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36341 in the post.
1 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.14 |
Target Fix | 4.16 |
Created | Sep 23, 2016 |
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Resolved | Jan 6, 2017 |
Updated | Apr 3, 2018 |