If the user compiles the blueprint that is being used as a Child Actor, the defaults section in the Child Actor Template will be set to None and won't be usable.
RESULT:
The Defaults section is set to None.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36516 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.14 |
Target Fix | 4.14 |
Fix Commit | 3143776 |
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Main Commit | 3153517 |
Created | Sep 27, 2016 |
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Resolved | Sep 28, 2016 |
Updated | Apr 27, 2018 |