Based on [Link Removed]
OCIO + nDisplay not producing expected output
The issue is just that when using UE 5.6 or later the resulting colour looks off compared to what 5.5 and pevious versions would produce. I have made 2 other threads about this issue but I didn't have a repro without using our software and I didn't know what the actual problem was. However now I have found the error and was even able to make a workaround on the plugin side. I still wanted to explain what I found in case it's a bug and not intended.
Seems related to the [Link Removed]
Expected: Same color transform as native UE.
Actual: Colors are incorrect with disguise because it forces the backbuffer to floating point.
N/A
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-366670 in the post.
| 0 |
| Component | UE - Virtual Production - Rendering - Color |
|---|---|
| Affects Versions | 5.6, 5.7 |
| Target Fix | 5.8 |
| Created | Feb 19, 2026 |
|---|---|
| Updated | Feb 27, 2026 |