This issue has been closed as 'Won't Fix' due to an extended period of time without updates. If this issue is important to you please let us know by posting on the AnswerHub or UDN, and Epic will re-open the ticket for further review.
When updating the P_BirdsClose_Circling to a new engine version (4.12.5 or higher) the particle system breaks.
RESULT
When the project opens notice that some of the birds flap their wings incorrectly and are facing the wrong direction in some cases.
EXPECTED
The P_BirdsClose_Circling particle system is unchanged.
Head over to the existing Questions & Answers thread and let us know what's up.
1 |
Component | UE - Graphics Features |
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Affects Versions | 4.12.5, 4.13.1, 4.14 |
Created | Sep 30, 2016 |
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Resolved | Jun 27, 2017 |
Updated | Jul 14, 2021 |