This is a regression from 4.13
Result: Editor crashes
UE4Editor_UnrealEd!FAssetEditorToolkit::GetEditingObject() asseteditortoolkit.cpp:463 UE4Editor_Persona!TBaseSPMethodDelegateInstance<0,FPersona,0,UObject * __ptr64 __cdecl() delegateinstancesimpl.h:318 UE4Editor_KismetWidgets!SSingleObjectDetailsPanel::Tick() ssingleobjectdetailspanel.cpp:46 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:689 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_Slate!SBorder::OnPaint() sborder.cpp:90 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SOverlay::OnPaint() soverlay.cpp:100 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SPanel::PaintArrangedChildren() spanel.cpp:44 UE4Editor_SlateCore!SPanel::OnPaint() spanel.cpp:19 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SPanel::PaintArrangedChildren() spanel.cpp:44 UE4Editor_Slate!SSplitter::OnPaint() ssplitter.cpp:166 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SPanel::PaintArrangedChildren() spanel.cpp:44 UE4Editor_Slate!SSplitter::OnPaint() ssplitter.cpp:166 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SPanel::PaintArrangedChildren() spanel.cpp:44 UE4Editor_Slate!SSplitter::OnPaint() ssplitter.cpp:166 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SOverlay::OnPaint() soverlay.cpp:100 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SPanel::PaintArrangedChildren() spanel.cpp:44 UE4Editor_SlateCore!SPanel::OnPaint() spanel.cpp:19 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_Slate!SBorder::OnPaint() sborder.cpp:90 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SOverlay::OnPaint() soverlay.cpp:100 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SPanel::PaintArrangedChildren() spanel.cpp:44 UE4Editor_SlateCore!SPanel::OnPaint() spanel.cpp:19 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SPanel::PaintArrangedChildren() spanel.cpp:44 UE4Editor_Slate!SSplitter::OnPaint() ssplitter.cpp:166 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SOverlay::OnPaint() soverlay.cpp:100 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SPanel::PaintArrangedChildren() spanel.cpp:44 UE4Editor_SlateCore!SPanel::OnPaint() spanel.cpp:19 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SPanel::PaintArrangedChildren() spanel.cpp:44 UE4Editor_SlateCore!SPanel::OnPaint() spanel.cpp:19 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SOverlay::OnPaint() soverlay.cpp:100 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692 UE4Editor_SlateCore!SCompoundWidget::OnPaint() scompoundwidget.cpp:25 UE4Editor_SlateCore!SWindow::OnPaint() swindow.cpp:1803 UE4Editor_SlateCore!SWidget::Paint() swidget.cpp:692
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There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36766 in the post.
0 |
Component | UE - Gameplay |
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Affects Versions | 4.14 |
Target Fix | 4.14.1 |
Created | Oct 3, 2016 |
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Resolved | Nov 22, 2016 |
Updated | Apr 27, 2018 |