Clear coat bottom normal does not seem to work properly with virtual textures. Different virtual textures plugged into the material's base color can yield different clearcoat bottom normal results.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-367900 in the post.
| 0 |
| Component | UE - Rendering - Graphics Features |
|---|---|
| Affects Versions | 5.7 |
| Created | Feb 26, 2026 |
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| Updated | Feb 26, 2026 |