Description

The loading time from 4.12 to 4.13 on mobile devices seems to have increased quite a bit.

My results:
4.12.5
Windows 7 - Launch On:
Loading Level 2 - .51
Loading Level 3 - .74
Loading Level 1 - .73
Windows 7 - Packaged:
Loading Level 2 - .468
Loading Level 3 - 2.901
Loading Level 1 - .100

4.13.1
Windows 7 - Launch On:
Loading Level 2 - .53
Loading Level 3 - .75
Loading Level 1 - .70
Windows 7 - Packaged:
Loading Level 2 - .308
Loading Level 3 - 1.860
Loading Level 1 - .92

4.12.5
Android Nexus 9 - Launch On:
Loading Level 2 - .466
Loading Level 3 - .633
Loading Level 1 - .865
Android Nexus 9 - Packaged:
Loading Level 2 - .600
Loading Level 3 - 5.77
Loading Level 1 - .332

4.13.1
Android Nexus 9 - Launch On:
Loading Level 2 - .833
Loading Level 3 - 1.138
Loading Level 1 - 1.273
Android Nexus 9 - Packaged:
Loading Level 2 - 1.862
Loading Level 3 - 11.365
Loading Level 1 - .805

4.12.5
iOS 5s - Launch On:
Loading Level 2 - .506
Loading Level 3 - .579
Loading Level 1 - .544
iOS 5s - Packaged:
Loading Level 2 - .629
Loading Level 3 - 4.804
Loading Level 1 - .330

4.13.1
iOS 5s - Launch On:
Loading Level 2 - .446
Loading Level 3 - .554
Loading Level 1 - .510
iOS 5s - Packaged:
Loading Level 2 - 2.841
Loading Level 3 - 17.544
Loading Level 1 - .550

Steps to Reproduce

1. Download: https://udn.unrealengine.com/storage/attachments/278519-maploadtimetest4125.zip
2. Test the project in 4.12.5 on Android, iOS and Windows
3. Collect the time data from each load
4. Create a copy of the project for 4.13.1
5. Test the project in 4.13.1 on Android, iOS and Windows
6. Collect the time data from each load and compare

Results: The loading time from 4.12 to 4.13 seems to have increased in iOS and Android
Expected Results: Loading time should not have increased by almost double for mobile devices

Community References

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Fixed
ComponentUE - Platform - Mobile
Affects Versions4.13.1
Target Fix4.14
Fix Commit3171165
Release Commit3171165
CreatedOct 4, 2016
ResolvedOct 21, 2016
UpdatedSep 16, 2019
View Jira Issue