When trying to test Vehicle game, the counter did not increase as time elapsed. This prevents being able to test if the lap function is working.
Tested in 4.13.2 CL 3145013 and it was working. This is a regression
Result: The timer never increases, and stays at 0:00.00.
Expected: The timer increases in real time.
i have this problem UE4CC-Windows-58DC12AF4B97F057BD108FBFF569B2E9_0000
UE-81742 DXGI_ERROR_INVALID_CALL
Undefined sysmbol: typeinfo for AActor when cross-compile linux dedicated server on windows
Delay nodes occasionally don't fire the "Completed" output in a nativized build
I am not able to find world outliner how to enable it?
How does UMG set overlapping layouts?
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36888 in the post.
0 |
Component | Docs - Samples |
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Affects Versions | 4.14 |
Target Fix | 4.14 |
Fix Commit | 3161963 |
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Release Commit | 3161963 |
Created | Oct 5, 2016 |
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Resolved | Oct 13, 2016 |
Updated | Apr 27, 2018 |