Description

In Persona, when disabling a material curve, the viewport will play the curve at the value that it was disabled at, rather than at value 0.

The viewport will only show it correctly once Persona is reopened.

Steps to Reproduce
  1. Open QAGame in editor.
  2. Open the animation sequence SK_Box_Morph_1_Anim.
  3. Click on Window > Anim Curves.
  4. In the Anim Curves panel, click the checkbox next to Morph Color.

RESULT:

Material Curve will be disabled. In the viewport, the mesh will show the curve value of where it was disabled (the color will be a mix between red and blue).

EXPECTED:

When disabled, the viewport will show the curve value at 0 (red).

WORKAROUND:

Close and reopen Persona.

Have Comments or More Details?

There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-36902 in the post.

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Fixed
ComponentOLD - Anim
Affects Versions4.14
Target Fix4.15
Fix Commit3207303
Main Commit3227721
CreatedOct 5, 2016
ResolvedNov 22, 2016
UpdatedMay 18, 2020
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