Description

If a blueprint has any functionality on tick, the tick event will fire when a blueprint is restored within the editor after closing and reopening a project.

Regression (no) issue (does) occur in 4.12.5

Steps to Reproduce
  1. Open Editor (any project)
  2. Create new blueprint (player controller)
  3. In Player Controller Event Graph> Connect a Print String node to Event Tick
  4. Compile, Save
  5. Close and Re-open the Blueprint
  6. Look at Output Log

Results

Log is spammed by print string on tick after reopening

Expected

No log spam, blueprint editor window is opened

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Fixed
ComponentUE - Gameplay - Blueprint
Affects Versions4.13.1
Target Fix4.19
Fix Commit3795017
Main Commit3804136
Release Commit3813083
CreatedOct 6, 2016
ResolvedDec 7, 2017
UpdatedFeb 7, 2018
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