After updating Binary to the latest CL to bypass the HTML5 issues of 3149070, I ran into an HTML5 issue. Launching onto HTML5 Firefox opens a new window with the message 'uncaught exception: out of memory'.
The output log does not display any errors or warnings, and the Running toast remains up as long as the new window does.
Repro:
Expected Result: The game will launch into a window hosted in HTML5 free of issues.
Result: The game fails to launch into a window hosted in HTML5 and the user is instead given an 'uncaught exception' message.
Frequency: 3/3
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37049 in the post.
0 |
Component | UE - Platform - Mobile |
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Affects Versions | 4.14 |
Target Fix | 4.14 |
Fix Commit | 3186564 |
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Created | Oct 7, 2016 |
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Resolved | Nov 4, 2016 |
Updated | Apr 27, 2018 |