Translation Retargetting is messed up when using Remove Unused Bones from Skeleton
Result: Either another bone has Animation or the entire Heirarchy above upperarm_twist_01_l is now set to Animation
Expected: Just the one bone still has Animation set
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37363 in the post.
| 1 |
| Component | OLD - Anim |
|---|---|
| Affects Versions | 4.13, 4.14 |
| Target Fix | 4.15 |
| Fix Commit | 3193243 |
|---|---|
| Main Commit | 3198987 |
| Created | Oct 14, 2016 |
|---|---|
| Resolved | Nov 10, 2016 |
| Updated | May 18, 2020 |