Description

Translation Retargetting is messed up when using Remove Unused Bones from Skeleton

Steps to Reproduce
  1. Open Content Examples
  2. Find the M_MALE_Base_Skeleton
  3. Scroll down to upperarm_twist_01_l
  4. Enable Show Advanced Options
  5. Change the Translation Retargetting to Animation
  6. Go to Asset>Remove Unused Bones from Skeleton, select yes, then OK

Result: Either another bone has Animation or the entire Heirarchy above upperarm_twist_01_l is now set to Animation
Expected: Just the one bone still has Animation set

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Fixed
ComponentOLD - Anim
Affects Versions4.134.14
Target Fix4.15
Fix Commit3193243
Main Commit3198987
CreatedOct 14, 2016
ResolvedNov 10, 2016
UpdatedMay 18, 2020
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