Logs aren't being saved on Android devices, even when the source files are updated to reflect output logs. However, they were working in 4.12. iOS logs are showing up in shipping.
1. Create a new blank c++ project
2. Open the .sln for the project
3. Search for UEBuildConfiguration.cs
4. Change bUseLoggingInShipping to True
5. Build file
6. Locate Build.h file
7. Control F and find Use_Logging_In_Shipping
8. Enable bUseLoggingInShipping
9. Build file
10. Go back into the editor, package for Android Shipping
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37427 in the post.
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Component | UE - Platform - Mobile |
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Affects Versions | 4.13.1 |
Target Fix | 4.15 |
Created | Oct 17, 2016 |
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Resolved | Nov 17, 2016 |
Updated | Sep 16, 2019 |