OSSNull doesn't properly account for bShouldAdvertise or bAllowJoinInProgress.
These should be updated in OnValidQueryPacketReceieved.
(Note, bShouldAdvertise is explicitly ignored in LAN matches).
Expected: After the first query 1 session is found. After the second (Joinable in Progress was toggled), no sessions are found.
Actor: After both queries, sessions are found.
How does TextureRenderTarget2D get TArray<uint8> type data?
Why does the REMOVE method of map container remove elements have memory leaks?
How to delete some elements correctly when deleting an array loop?
What is the cause of the packaging error falling back to 'GameUserSettings' in ue5?
UMG RichText not appear image when packaged
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37512 in the post.
0 |
Component | UE - Online |
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Affects Versions | 4.12, 4.13, 4.14 |
Target Fix | 4.16 |
Fix Commit | 3363681 |
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Main Commit | 3385232 |
Created | Oct 19, 2016 |
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Resolved | Apr 4, 2017 |
Updated | Oct 28, 2022 |