When simulating in viewport, a section of the cloth asset stretches out far into the distance.
So far I was only able to reproduce this with the CLOTH_SimpleCloth asset in QAGame. The cloth in Content Examples worked correctly.
I wasn't able to reproduce this in UE4/Main or UE4/Release-4.14.
RESULT:
Section of the cloth stretches indefinitely.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37531 in the post.
| 0 |
| Component | UE - Simulation - Physics - Character |
|---|---|
| Affects Versions | 4.15 |
| Target Fix | 4.15 |
| Created | Oct 19, 2016 |
|---|---|
| Resolved | Nov 8, 2016 |
| Updated | Apr 27, 2018 |