Construction script does not properly find location of socket if parameter changed in details pane. If the actor is moved in the viewport, it prints as expected.
Regression (yes) issue (does not) occur in 4.12.5
Results
Prints 0,0,0
Expected
Prints world location of the selected socket.
Head over to the existing Questions & Answers thread and let us know what's up.
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Component | UE - Gameplay - Blueprint |
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Affects Versions | 4.13.1 |
Created | Oct 20, 2016 |
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Resolved | Oct 20, 2016 |
Updated | Apr 27, 2018 |