The nodes in the blueprint editor require a lot of resources to render, causing framerate issues whenever they're being shown. The more that are shown, the worse the framerate issues. While a framerate difference is expected, it shouldn't be so severe for such simple looking elements.
Regression?: No
This also occurs in 4.12.5
stat FPS
Head over to the existing Questions & Answers thread and let us know what's up.
13 |
Component | UE - Editor - UI Systems - Slate |
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Affects Versions | 4.12, 4.13, 4.14 |
Created | Oct 21, 2016 |
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Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |