When removing instances from an ISMC, indices / indexes returned from AddInstance will be invalidated. This can cause issues for users that want to do custom management of instances. Using something like a TMap keyed off of uint32 where the ID is just a running counter could solve this issue.
Expected: The transform will be retrieved successfully
Actual: The transform cannot be retrieved.
There's no existing public thread on this issue, so head over to Questions & Answers just mention UE-37823 in the post.
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Component | UE - Gameplay |
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Affects Versions | 4.12, 4.13, 4.14 |
Target Fix | 4.16 |
Created | Oct 26, 2016 |
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Resolved | Jan 27, 2017 |
Updated | Apr 27, 2018 |