When working in the Tilemap editor and changing the Projection Mode from Orthogonal to Isometric Projection, the collision does not translate or update to adopt the projection mode.
1. Download and Open attached project.
2. Open the 'Map' Tilemap asset.
3. Set the Projection Mode to 'Isometric Diamond'
Outcome Collision remains as if you were still in Orthogonal project.
Expected The collision updates to adopt the Isometric project.
Head over to the existing Questions & Answers thread and let us know what's up.
11 |
Component | UE - Gameplay - Paper2D |
---|---|
Affects Versions | 4.13.1, 4.13.2, 4.14 |
Created | Oct 27, 2016 |
---|---|
Resolved | Aug 18, 2021 |
Updated | Aug 18, 2021 |